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1. Graphic glitches. - in Macintosh [original thread]
while I'm unsure right now wich graphic card the older mac I have used had, I know that this one has nvidia. maybe its a nvidia problem? can any developer or such comment please? is this a known issue?
- by Heman Motu - at 2009.03.18 18:14:00
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2. Graphic glitches. - in Macintosh [original thread]
The graphic glitches I have had before the premium client are still here after the expansion. I get the glitches on 3 different iMacs... 1 white, and 2 silver/black ones. all smoke effects suddenly might change into colored squares, and mess the ...
- by Heman Motu - at 2009.03.17 21:52:00
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3. 2.8 mill SP (at en of auc.) Alt. Hurricane salvager/miner - in Character Bazaar [original thread]
bump
- by Heman Motu - at 2009.03.17 21:44:00
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4. Correct widescreen aspect ratio? - in Player Features and Ideas Discussion [original thread]
Any chance this can be corrected? Since I started playing eve I have had a widescreen display, and anything that gets close to a corner gets really streched... I'm guessing this is because the game is made for a 4:3 screen, not a 16:10 one... but ...
- by Heman Motu - at 2009.03.17 20:41:00
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5. more logical warps. - in Player Features and Ideas Discussion [original thread]
I agree they can explain it somehow, but it still needs to look cooler. as I mentioned before, it now just looks like flying through a flat 2 dimensional layer.... wich just looks like a old fashioned computergame glitch.
- by Heman Motu - at 2009.03.17 11:13:00
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6. more logical warps. - in Player Features and Ideas Discussion [original thread]
finally someone I can agree with
- by Heman Motu - at 2009.03.16 23:09:00
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7. more logical warps. - in Player Features and Ideas Discussion [original thread]
you might be right here... I don't know. but it still looks really stupid... since you get typical "go through computergames model" effect when you fly through, and that feels a whole lot like a early 90s game. so it might fit with the EVE univers...
- by Heman Motu - at 2009.03.16 17:03:00
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8. windows remembering last tab open, and which folders were open and not - in Player Features and Ideas Discussion [original thread]
Anyone got a 2nd opinion on this? Are there any possible downsides to changing this? Because I can't see ant problems with it... An input to this topic is appreciated.
- by Heman Motu - at 2009.03.16 13:41:00
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9. more logical warps. - in Player Features and Ideas Discussion [original thread]
I agree that it needs a bit change to fix this. Thats why I said I want it as a long term thing. But it should not be impossible. And the warp space around you thing... Then they should make it look like that. Right now it looks like the ship goe...
- by Heman Motu - at 2009.03.16 13:21:00
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10. 2.8 mill SP (at en of auc.) Alt. Hurricane salvager/miner - in Character Bazaar [original thread]
free bump. i dont know what this is worth. hopefully someone else will answer that.
- by Heman Motu - at 2009.03.15 22:43:00
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11. more logical warps. - in Player Features and Ideas Discussion [original thread]
hmm... I could do that when warping out, but it happens a lot when warping in too.. and I dont know at what side a planet is compared to my movement in the other end... and also... its not that I'd like to use more time... ofc. I use the shortest ...
- by Heman Motu - at 2009.03.15 22:41:00
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12. more logical warps. - in Player Features and Ideas Discussion [original thread]
After the latest expansion, almost all my problems have been fixed, and I'm starting to like the game a whole lot better. But there is one thing that keep bugging me like crazy, and thats the fact that a ship often warps straight through a planet....
- by Heman Motu - at 2009.03.15 19:58:00
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13. windows remembering last tab open, and which folders were open and not - in Player Features and Ideas Discussion [original thread]
A function I have been looking for is the ability for the windows to remember, and stay the way I want all the time. a good example of what I mean is the drones window. every time I dock and undock, all the drones folders are closed again, so I h...
- by Heman Motu - at 2009.03.15 19:53:00
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